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GameData - Class in data
 
GameData() - Constructor for class data.GameData
 
GameData(AppTemplate) - Constructor for class data.GameData
 
GameData(String, Set<Character>, Set<Character>, int) - Constructor for class data.GameData
 
GameDataFile - Class in data
 
GameDataFile() - Constructor for class data.GameDataFile
 
GameError - Error in controller
 
GameError(String) - Constructor for error controller.GameError
 
getAllGuesses() - Method in class gui.Workspace
 
getAppPane() - Method in class ui.AppGUI
 
getBadGuesses() - Method in class data.GameData
 
getBooleanData(Document, String) - Method in class xmlutils.XMLUtilities
This method extracts the data found in the doc argument that corresponds to the tagName and returns it as a boolean.
getChildNodesWithName(Node, String) - Method in class xmlutils.XMLUtilities
Method for accessing a child node of the parent node argument that is of type tagname.
getChildNodeWithName(Node, String) - Method in class xmlutils.XMLUtilities
This method finds a child node with the tagName argument value as a name in the parent node and returns it.
getDataComponent() - Method in class apptemplate.AppTemplate
 
getFigurePane() - Method in class gui.Workspace
 
getFileComponent() - Method in class apptemplate.AppTemplate
 
getFileController() - Method in class ui.AppGUI
 
getFileControllerClass() - Method in class apptemplate.AppTemplate
 
getFileControllerClass() - Method in class hangman.Hangman
 
getGameData() - Method in class controller.HangmanController
 
getGameTextsPane() - Method in class gui.Workspace
 
getGoodGuesses() - Method in class data.GameData
 
getGuessedLettersGUI() - Method in class gui.Workspace
 
getGUI() - Method in class apptemplate.AppTemplate
 
getHintEnable() - Method in class data.GameData
 
getIntData(Document, String) - Method in class xmlutils.XMLUtilities
This method extracts the data found in the doc argument that corresponds to the tagName and returns it as an int.
getLetterHint() - Method in class gui.Workspace
 
getManager() - Static method in class propertymanager.PropertyManager
 
getNodeInSequence(Document, String, int) - Method in class xmlutils.XMLUtilities
This method can be used for getting Node that appear in a sequence in an XML file.
getNodeWithName(Document, String) - Method in class xmlutils.XMLUtilities
This method can be used to get the node in the document that is an element of type tagName.
getNumNodesOfElement(Document, String) - Method in class xmlutils.XMLUtilities
This simple helper method returns the number of nodes found in the doc of the type specified by the tagName argument.
getParameter() - Method in enum settings.InitializationParameters
 
getPrimaryScene() - Method in class ui.AppGUI
Accessor method for getting this application's primary stage's, scene.
getPropertyOptions(String) - Method in class propertymanager.PropertyManager
 
getPropertyValue(String) - Method in class propertymanager.PropertyManager
 
getPropertyValue(Object) - Method in class propertymanager.PropertyManager
 
getRemainingGuessBox() - Method in class gui.Workspace
 
getRemainingGuesses() - Method in class data.GameData
 
getSelection() - Method in class ui.YesNoCancelDialogSingleton
Accessor method for getting the selection the user made.
getSingleton() - Static method in class ui.AppMessageDialogSingleton
A static accessor method for getting the singleton object.
getSingleton() - Static method in class ui.YesNoCancelDialogSingleton
The static accessor method for this singleton.
getStartGame() - Method in class gui.Workspace
 
getTargetWord() - Method in class data.GameData
 
getTextData(Document, String) - Method in class xmlutils.XMLUtilities
This method extracts the data found in the doc argument that corresponds to the tagName and returns it as text.
getToolbarPane() - Method in class ui.AppGUI
 
getWindow() - Method in class ui.AppGUI
Accessor method for getting this application's window, which is the primary stage within which the full GUI will be placed.
getWorkspace() - Method in class components.AppWorkspaceComponent
Accessor method for getting the workspace.
getWorkspaceComponent() - Method in class apptemplate.AppTemplate
 
GOOD_GUESSES - Static variable in class data.GameDataFile
 
gui - package gui
 
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